Sus Lundgren, Charles University, Sweden - Teaching Aesthetics in Interaction
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| Anke Dittmar, University of Rostock, Germany - Playing with Narratives
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Tom McEwan, Napier University, UK - Playing the game: HCI careers in the competency era
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Philip Scown, Manchester Metropolotan University, UK - HCI Education in a Business School: Outside Their Box
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Emilia Sobolewska, Colin Smith and Phil Turner, Napier University, UK - Auto-Ethnography: Problems, Pitfalls and Promise
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Carlo Giovannella, Università di Roma Tor Vergata, Italy - Play to test
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Carlo Giovannella, Università di Roma Tor Vergata, Italy - Interaction Design as a Serious Game
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Phil Turner and Susan Turner, Napier University, UK - Practical Interaction Design
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Olaf Graven, Buskerud University College, Norway and Lachlan MacKInnon, University of Abertay Dundee, UK - Prototyping Games-Based Environments for learning C++ programming (Utilising Games Technologies for Education)
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Corina Sas and Alan Dix, University of Lancaster, UK- Understanding and Supporting Technical Creativity
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Janet Read, Gavin Sim, University of Central Lancashire, UK, George Fligkos, DEI Thessaloniki, Greece and Barbara McManus, University of Central Lancashire, UK - Bringing HCI Students into the Academic Playground
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Kristina Moroz-Lapin, Vilnius University, Lithuania - Role play in HCI studies
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BL William Wong, Middlesex University, UK - Learning Cognitive Task Analysis
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Jon Pearce and Sofia Pardo, University of Melbourne, Australia - So now you’re ready to play – but with what? A system to encourage playful exploration
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Mark Grindle, Edinburgh Napier University, UK and Brian Robinson, University of Abertay Dundee, UK - Developing Talent and Intellectual Property for Digital Entertainment: Space to ‘Play’?
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Dayna Galloway, Iain Donald and Euan Dempster, University of Abertay Dundee, UK
- Entertainment Design – A Module in Expectation Management |